Large Town: Xf-31g Mizkæ Birěkhka

Xf-31g Mizkæ Birěkhka

Xf-31g Mizkæ Birěkhka
Example Constructi architecture.
StateFederation of Alveria
ProvenceWv-0săbb District
Sub ProvenceMisuqaba Parish
RegionUhïti-īenw Woodlands
Founded871
Community LeaderAdministrator Ey-881f 'Gnut' Trèqtho
Area6 km2 (2 mi2)
Average Yearly Temp31°C (87°F)
Average Elevation12672 m (-1374 ft)
Average Yearly Precipitation163 cm/y (64 in/y)
Population1533
Population Density255 people per km2 (766 people per mi2)
Town AuraTransmutation
Naming
Native nameXf-31g Mizkæ Birěkhka
Pronunciation/sof/ /ˈmizkæ/
Direct Translation[plain] [expression (look on someone's face)]
Translation[Not Yet Translated]

Xf-31g Mizkæ Birěkhka (/sof/ /ˈmizkæ/ [plain] [expression (look on someone's face)]) is a subtropical Large Town located in Misuqaba Parish, Wv-0săbb District, within the Federation of Alveria.

The name Xf-31g Mizkæ Birěkhka is derived from the Constructi language, as Xf-31g Mizkæ Birěkhka was founded by Êyêm Gadshe, who was culturaly Constructi.

Climate

Xf-31g Mizkæ Birěkhka has a yearly average temperature of 31°C (87°F), with its average temperature during the summer being a blistering 35°C (95°F) and its average temperature during the winter being a warm 28°C (82°F). Xf-31g Mizkæ Birěkhka receives an average of 163 cm/y (64 in/y) of precipitation, most of which comes in the form of rain during the fall. Xf-31g Mizkæ Birěkhka covers an area of nearly 6 km2 (2 mi2), and an average elevation of 12672 m (-1374 ft) above sea level.

Overview

Xf-31g Mizkæ Birěkhka was founded durring the late 10th century, by Êyêm Gadshe. The establishment of Xf-31g Mizkæ Birěkhka was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Êyêm Gadshe struck deals with nearby nations and communities to establish Xf-31g Mizkæ Birěkhka as a prison colony.

Xf-31g Mizkæ Birěkhka was built using the conventions of Constructi durring the late 10th century. Naturaly, all settlmentss have their own look to them, and Xf-31g Mizkæ Birěkhka is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Xf-31g Mizkæ Birěkhka is buildings are arranged arrounded highly ordered system of narrow paverstone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is protected by a renforced stone fence which sits atop earthwork defences, for some of the best inexpencive defences a town of Xf-31g Mizkæ Birěkhka's size could have. Xf-31g Mizkæ Birěkhka's well-designed, yet cheep are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Xf-31g Mizkæ Birěkhka is, in a word, disorder. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a town, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.

Civic Infrastructure

Xf-31g Mizkæ Birěkhka has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Xf-31g Mizkæ Birěkhka. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Xf-31g Mizkæ Birěkhka's parks.

Xf-31g Mizkæ Birěkhka has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Xf-31g Mizkæ Birěkhka.

Xf-31g Mizkæ Birěkhka has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Xf-31g Mizkæ Birěkhka has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Xf-31g Mizkæ Birěkhka has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Xf-31g Mizkæ Birěkhka has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Xf-31g Mizkæ Birěkhka's public wards, blessings, and other arcane systems.

Xf-31g Mizkæ Birěkhka possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Xf-31g Mizkæ Birěkhka has a first rate hospital which caters to anyone in need of long term medical care.

Xf-31g Mizkæ Birěkhka has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Xf-31g Mizkæ Birěkhka's natural decorations nor waterways.

Xf-31g Mizkæ Birěkhka has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Xf-31g Mizkæ Birěkhka has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Xf-31g Mizkæ Birěkhka's mayor's house was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

In Xf-31g Mizkæ Birěkhka vermin leave small tokens in payment for food taken.

The Blood Hawk near Xf-31g Mizkæ Birěkhka are known to be more aggressive than normal.

Xf-31g Mizkæ Birěkhka's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves destroying a prepared ritual vessel to channel Enchantment energies of tier 3 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 6193 m2
    • Cattle and Similar Creatures: 383
    • Poultry: 4599
    • Swine: 306
    • Sheep: 15
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 153

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 5
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 10
  • Furriers: 1
  • Glassworkers: 5
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 4
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 10
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 4
  • Housekeepers: 4
  • Housemaids: 10
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 12
  • Monks, Monastic: 5
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 5

Cottage Industries

  • Brewers: 4
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 10
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 5

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

501 of Xf-31g Mizkæ Birěkhka's population work within a Foundational Occupation.

925 of Xf-31g Mizkæ Birěkhka's population do not work in a formal occupation, but do contribute to the local economy. 107 (7%) are noncontributers.

Points of Interest

Xf-31g Mizkæ Birěkhka has a substantial mill pond located a short distance from town.

POI

History

The the a pair of pants of Abjuration, an a pair of pants imbued with potent amounts of Abjuration energies was created in Xf-31g Mizkæ Birěkhka by in time immemorial, reportedly some time during the late 2nd century.

History